20 February, 2013

Walk cycle

     Here's a basic walk cycle I did in December, rigged/animated by me, modeled and textured by Gav (Gavin Goulden). Model picked up from the Speed Animating thread on the Polycount forums - head here to see the other models by Gav (all available to download and play with), as well as the rest of the thread, which has some cool animations if you're into that.

     If anyone's interested, here's the rig file for Maya. It's kinda amateur in some parts, the vulture is a mess, but overall it's serviceable. It'd be awesome to see other people make some cool animations with a rig I made, even if it's kinda shotty...

No comments:

Post a Comment